Thanks The author of this topic has marked a post as the answer to their question. Perhaps an incentive for good behavior? From here continue along a road to the south (ignore the western road, as it leads to a cave where the quest “Contract: Missing Brother” takes place, which is well above your level) until you reach a three-way junction, at which juncture you’ll want to head west, and continue west (not north-west) when the path splits again. In this guide, we will show you exactly how to find and where to get a Witcher 3 Monster Feather.. Where to Find Monster Feathers in The Witcher 3 Here are our guides to starting these quests and then crafting and upgrading each set. Meteorite ore -- looting everything that isn't nailed down tight, especially inside peasants' homes. Leave the island and swim south-west to find a “Spoils of War” event in the water. You’ll have to dive to get at two chests resting on the sea floor, and you might be harassed by some Drowners (level four). Head up some stairs, loot a chest and a parcel, then head up more stairs and loot two chests and three parcels. You’ll also get an XP bonus equal to 10% of however much you paid on the “Transit Pass”. Drowners (level ten) pollute the water here. There are 3 main sets of Witcher Gear in the Witcher 3. The Wyvern fights very similarly to The Shrieker and the Royal Griffin you dispatched some time ago, except its ground game is weaker. Head along a road south-west from the camp until you reach a four-way split in the path. Not only does The Witcher 3: Wild Hunt contain hundreds of quests, enemies, and locations, there is also a bunch of gear to discover. Talk to the nearby Captain of the Guard and ask about the notice to learn that some critter in the swamp has been raiding their supplies, and now they’re in a sorry state. The next part of the quest can be somewhat hard to get, mostly because it’s guarded by a powerful foe. Once you meet their leader, you again get the option to pick a fight (this time unarmed!) It can be done, however, and it’ll be a significant upgrade to your current silver sword. After you’re done searching follow a trail to the south and the search area will shift to accommodate the tracks. You can now choose to return to the Captain and tattle on the Scoia’tael (which will earn you the pass, but not the coin) or you can, after agreeing to leave the Scoia’tael alone, simply murder them, loot their camp, and tell the Captain about your good deed, which earns you the full reward from both sides, and prompts the Captain to decide that the only way to pacify the nonhumans is by pouring gasoline on a fire… Either way, be sure to get your pass. © Valve Corporation. For using the Axii Sign on the Redanian Soldier, For using the Axii Sign on the Shady Merchant, For promising to leave the Scoia’tael alone, Silk / Tracker’s Trousers / Wolf Hide x6 / Allspice x2, For telling the captain the location of the Scoia’tael, For telling the captain you killed the Scoia’tael, 25 XP / 30 Crowns / Letter of Safe Conduct, For telling the captain you’re not very good at your job, For showing the guard your swanky new pass. If you play nice and disarm you’ll be taken to the Scoia’tael leader (right). Walk up to the house and slaughter a Wild Dog (level four), then listen to some children scheme inside, after which Geralt will coax them out. I remember the scavenger hunts for witcher gear had numerous bugs a while back - and this one was no different. Even if you plan to pick a fight later, for now it’s best to agree to surrender your weapons and meet their leader. As you continue playing The Witcher 3 we will help you find the Diagrams Potent Weapons, gears locations in which will help you level up your gear and weapons as you craft them. Anywho, leave Hindhold behind and head south-west if you’re feeling loot-frisky, as you can find the remains of an ill-fated camp along the shore of the swamp, complete with numerous containers to loot for meager goods. The next few sections, then, will be devoted to the task of getting yourself some new gear and with such equipment in hand (and the power it brings) clearing out areas previously ignored… namely the areas along the coast west of Midcopse and Blackbough. Continue along the road to the south-west until you find the quest marker east of the road. Sounds good. Seems like a no-brainer, eh? Lovely. Loot the bandits, as one of them will drop Relic-quality boots “Alder Folk Boots” , which are most likely better than what you’ve got on now. There are four sets of witcher gear for Geralt to find in The Witcher 3: Wild Hunt.Each of those four sets can be upgraded four times to the mastercrafted level. On the ground floor of the keep you can find plenty of containers to loot (your reward for getting past the Endregas). You are Geralt of Rivia, a professional monster-hunter known as a Witcher. I really need it for the last 2 items of the Griffin gear set. A full walkthrough that’s more than just a listing of quests-it’s an “ideal chronological order” that will get you through the whole game and allow you to see and do everything the game has to offer. The author of this thread has indicated that this post answers the original topic. Why not join us today? By looting, you will find lots of armor. That's why looting everything you can every chance you get is so crucial in this game. The Redanians have the Pontar crossing secured (left). There is a wyvern (level 14) flying over it. Cross the bridge to the west, clearing the gap with a mighty running leap, then follow the road beyond into and through a swamp. Griffin School Gear The Witcher 3: Wild Hunt Quests Diagrams for 'set' armor & weapons (Griffin School, Cat (Feline) School, Bear (Ursine) School) in the Witcher 3: Wild Hunt are usually well hidden in chests, etc. Eventually you’ll come to cliff you can scale, so surface and do so. If you read the book “In Beast’s Clothing” you’ll get a bestiary entry for Ulfhedinn and Werewolves, as well as the formula for Werewolf Decoction. You need to find six diagrams to the Griffin School witcher gear. Ironically, you’re going to have to swim down to reach dry land above. From the Border Post signpost make your way to the water and swim west to an island, where a Hidden Treasure event awaits… alternatively you could just follow the coast west, then north to reach the same place. Unfortunatley he and his men are made of tissue paper, and the Ghouls that attack take great delight in targeting them (right). Run across the drawbridge to discover the “Lornruk” signpost. Treasure Hunt quests are simple quests that have Geralt explore locations to loot these treasures . Drop down into the water and cross to the dirt road to the north to reach a crumbling fortress; Hindhold. Talk to him and he’ll offer to sell you a pass for the low, low price of 100 Crowns. He’ll offer to pay you to get rid of the Necrophages around here. Check them at craftsmen to see if dismantling would give you the materials you require. And exploring everything along the way. The scavenger Albin Hart will offer you a most Witcherly job (left). The first two Witcher 3 Griffin School gear maps can be purchased from the armorer at Midcopse.Beginning the Witcher 3 Griffin School gear quest in earnest, the steel sword diagram is located at Hindhold, northeast of Codger’s Quarry. And then each of those sets have 3 extra levels of upgrades to find and craft. Picking up the latter starts the quest “Scavenger Hunt: Griffin School Gear”. View Full-size The Basilisk, like many flying menaces, can be brought down from its lofty heights with a well-place crossbow bolt (left), and like many large beasties, it just so happens to guard treasure (right). Note: There’s nothing preventing you from buying the pass from the Shady Merchant and then going to take the job of protecting Albin Hart on your own initiative. At the Hidden Treasure marker you’ll find a dead Dwarf near a watch tower. Start out your journey by traveling to the Codger’s Quarry signpost and head north along the road until you return to the sundered bridge near which was the Nekker nest you blew up earlier (you did do that bit of exploration, right?). Years ago smugglers would come here to load and unload illicit cargo. In exchange for the beast’s head he’ll offer some cash and a pass. Walkthrough now includes additional information based on patch changes. Organisational changes throughout the walkthrough to provide a “no skulls” path through the game. You should now be able to finish the Enhanced Griffin set, and this ends the quest “Scavenger Hunt: Griffin School Diagrams - Part 1”. Near the chest on the third floor is the note “Dobromir’s Journal” . 0. Clearly you’re not getting up there that way. Do so twice, then climb a ladder to reach Lornruk. Use Aard on the mound of corpses to put the fire out, then search near some wooden debris to find a container with some choice loot inside. If you’re traveling at night you may run into some Foglets (level four) in the swamp, but traveling by day should see you reach Hindhold unimpeded. Overshadowing these petty politics is the mysterious return of Ciri - Geralt’s adopted daughter, who is now being pursued by the Wild Hunt. 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